Opening this week:
Smurfs: The Lost Village—The third entry in Sony's Smurf series focuses on Smurfette, the lone female among the tiny blue-skinned residents of Smurf Village. The first two films in this series, from 2011 and 2013, were both directed by Raja Gosnell and mixed animation with live action. The Lost Village is all animated, and eschews any visits to the human world. The plot concerns the discovery of a previously unknown neighboring Smurf village, and the quest by Smurfette and some of her friends to warn its inhabitants of a threat from the sinister wizard Gargamel and his much more observant cat Azreal.
In case you've managed to remain unfamiliar with the elfin race created in the late '50s by the Belgian cartoonist Pierre "Peyo" Culliford, the Smurfs (originally "Les Schtroumpfs") are named according to their defining characteristic, as in Brainy Smurf, Clumsy Smurf, Nosey Smurf, Paranoid Smurf, etc. Only Smurfette lacks a signature trait. She has a rather Manichaean backstory, having been created by Gargamel as an agent against the Smurfs, then won over to the side of light by exposure to their relentless niceness. But she feels incomplete without her very own adjective.
The movie's acknowledgement of the presumption, longstanding in the narrative traditions of our culture, that Smurfette's gender is sufficient by itself to define her, is potentially interesting. But nothing much is done with it, beyond acknowledgement, and otherwise this is a pretty by-the-numbers animated kid flick. It's watchable enough, but about the most that can be said for it is that it's inoffensive.
Demi Lovato replaces the earlier film's Katy Perry as the voice of Smurfette, while Rainn Wilson does his usual droll work as the voice of Gargamel, replacing the live-action version of Hank Azaria. Mandy Patinkin replaces the late Jonathan Winters as Papa Smurf, while the leader of the newly discovered village is voiced by Julia Roberts. Strange to think that the Pretty Woman herself is ready for matriarch roles.
Showing posts with label JACK MCBRAYER. Show all posts
Showing posts with label JACK MCBRAYER. Show all posts
Friday, April 7, 2017
Friday, November 2, 2012
WRECKONING
When your name is Wreck-It Ralph and you no longer want to wreck things—well, what you got there is an existential drama.
The title character in Disney’s computer-animated feature is a burly thug in bibs, with two huge fists which he uses, spitefully, to inflict damage on a building. His counterpart is an insufferably chipper handyman who scampers around tapping Ralph’s wreckage with a hammer, thus repairing it. All of this happens within the confines of a video game in the ‘80s arcade style, a la Pac-man or Super Mario Bros.
The chirpy handyman is the game’s titular hero, Fix-It Felix Jr., and Ralph is the designated Bad Guy—a successful game ends with him getting thrown off the building’s roof. Ralph’s been going through this for decades, and he’s sick of it. He’s had to start attending a Bad Guy’s support group, where another heavy tells him “You are Bad Guy, but this does not mean you are bad guy.”
Ralph can’t take this to heart, however. He’s determined to try his hand at being a good guy, so he leaves his game and goes seeking glory in other, more modern games in the arcade—first Hero’s Duty, a grim and violent milieu in which armored space soldiers led by a fearsome Amazon battle giant invading bugs, and later Sugar Rush, a racing game through a land in which everything is made of sweet stuff. In the latter he meets Vanellope, a wisecracking urchin who’s been told she’s a “glitch” in the system.
While all this is going on, the characters back at Fix-It Felix Jr. are suddenly aware that they can’t function without him. The game soon has an Out Of Order sign on it, and with no antagonist, the very dated machine is in serious danger of being replaced. Felix, who after all is the sort of person who always tries to fix everything, heads off in search of his old nemesis.
The premise of Wreck-It Ralph is thus similar to that of Woody Allen’s The Purple Rose of Cairo, but its application to the world of old-school video games is more complex and ingeniously worked-out. To those who grew up in that world, I’d guess the movie might even mean more than it did to me. I played a game of Pac-man every now and then in the late ‘70s and early ‘80s, but I was never very good at it, and I didn’t hang out in arcades too often. Many people at the screening of Wreck-It Ralph that I saw were laughing at references that were lost on me.
Yet even without this nostalgic element, the movie works beautifully. Taking off from the odd notion of Ralph’s discontent, the plot gradually expands to nearly epic scope, with elements from all the games converging in the exciting race finale in Sugar Rush. What surprised me even more than the seamlessness of the storytelling, however, was the depth of its emotion. The gradual bond between Ralph and Vanellope is unexpectedly touching.
The voice actors have a lot to do with this. The ever-reliable John C. Reilly brings his voice’s singular combination of overripe thickness and underlying heart to Ralph. Sarah Silverman doesn’t have to take many steps to infantilize herself, endearingly, as the chattering, unflappable Vanellope. Jack McBrayer and Jane Lynch use their usual personas to fine effect as, respectively, Fix-It Felix and Sgt. Calhoun from Hero’s Duty.
Wreck-It Ralph’s release, between the summer and holiday blockbuster seasons, suggests that Disney might be unsure about its prospects. But I have a feeling it could be a hit—the crowd with whom I saw it really responded to it. I was about to say it’s one of the best movies I’ve seen this year, when I realized that at least three of my top-ten contenders for 2012 are animated kidflicks. It’s a great time for the genre.
The chirpy handyman is the game’s titular hero, Fix-It Felix Jr., and Ralph is the designated Bad Guy—a successful game ends with him getting thrown off the building’s roof. Ralph’s been going through this for decades, and he’s sick of it. He’s had to start attending a Bad Guy’s support group, where another heavy tells him “You are Bad Guy, but this does not mean you are bad guy.”
Ralph can’t take this to heart, however. He’s determined to try his hand at being a good guy, so he leaves his game and goes seeking glory in other, more modern games in the arcade—first Hero’s Duty, a grim and violent milieu in which armored space soldiers led by a fearsome Amazon battle giant invading bugs, and later Sugar Rush, a racing game through a land in which everything is made of sweet stuff. In the latter he meets Vanellope, a wisecracking urchin who’s been told she’s a “glitch” in the system.
While all this is going on, the characters back at Fix-It Felix Jr. are suddenly aware that they can’t function without him. The game soon has an Out Of Order sign on it, and with no antagonist, the very dated machine is in serious danger of being replaced. Felix, who after all is the sort of person who always tries to fix everything, heads off in search of his old nemesis.
The premise of Wreck-It Ralph is thus similar to that of Woody Allen’s The Purple Rose of Cairo, but its application to the world of old-school video games is more complex and ingeniously worked-out. To those who grew up in that world, I’d guess the movie might even mean more than it did to me. I played a game of Pac-man every now and then in the late ‘70s and early ‘80s, but I was never very good at it, and I didn’t hang out in arcades too often. Many people at the screening of Wreck-It Ralph that I saw were laughing at references that were lost on me.
Yet even without this nostalgic element, the movie works beautifully. Taking off from the odd notion of Ralph’s discontent, the plot gradually expands to nearly epic scope, with elements from all the games converging in the exciting race finale in Sugar Rush. What surprised me even more than the seamlessness of the storytelling, however, was the depth of its emotion. The gradual bond between Ralph and Vanellope is unexpectedly touching.
The voice actors have a lot to do with this. The ever-reliable John C. Reilly brings his voice’s singular combination of overripe thickness and underlying heart to Ralph. Sarah Silverman doesn’t have to take many steps to infantilize herself, endearingly, as the chattering, unflappable Vanellope. Jack McBrayer and Jane Lynch use their usual personas to fine effect as, respectively, Fix-It Felix and Sgt. Calhoun from Hero’s Duty.
Wreck-It Ralph’s release, between the summer and holiday blockbuster seasons, suggests that Disney might be unsure about its prospects. But I have a feeling it could be a hit—the crowd with whom I saw it really responded to it. I was about to say it’s one of the best movies I’ve seen this year, when I realized that at least three of my top-ten contenders for 2012 are animated kidflicks. It’s a great time for the genre.
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